particle terminators bounce

simple physics on termination

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Nov 02, 2019 at 11:49 am
Participant

Hi the terminators are very interesting. Is there an easy way to add a bounce effect on termination? For example sparks hitting the floor and bouncing once or twice before disappearing. I can see from your water tutorial it can be achieved by making a new emitter on each termination but wondered if there was an easier way? Thanks

Nov 02, 2019 at 16:24 pm
Participant

It's pretty hard or almost impossible to make physically correct bouncing for particles for now. Yes, you can run another one emitter when particle has touched a floor, but it can be rather splash than bouncing. Or random bouncing :) Making addition for physics to process collisions - is very interesting and desirable task, as well as doable. But unfortunately, not high priority.

Feb 08, 2021 at 22:10 pm
Participant

Is possible use Terminator to start opaciti fade out? Thx ;)

Feb 09, 2021 at 9:52 am
Participant

There is no such feature directly. But you can emulate this behavior by attaching emitter to particles and start it when parent particle is terminated. However, when I tested it I found a little flickering of particles at termination moment. It happens in the editor and in exported effect as well. So, I plan to fix this bug shortly and record a video tutorial to show how to make such fade out you requested. Give me a couple of days.

Feb 16, 2021 at 10:43 am
Participant

It took a little more than expected. There is 1.0.19 version of the Editor with all necessary fixes and video tutorial which shows how to make fading out after path terminator: https://youtu.be/JcGJ2eoFcOc