NeutrinoParticles Editor 2.0.17 Released

Sep 16, 2026 at 1:17pm
Editor

NeutrinoParticles Editor 2.0.17 is out, for Windows, Linux and macOS.

Stability

This release is a stability update. Most of it comes from reports you sent us, and it covers:

  • Copying and pasting an emitter. On some effects — the Portal sample among them — pasting a copied emitter ended the session instantly, taking unsaved work with it. It affected effects where a section of the Emitter Guide had been rewired by hand in the scheme: Start Velocity, Movement (Manual), the generator and Max Life.
  • Closing an effect with a floating Timeline. With the Timeline torn out into its own window, closing the effect — or the editor itself — could end the session outright. Reported from macOS, but the same flaw existed everywhere.
  • Floating panels on macOS. Dragging a panel out into its own window occasionally produced a window covering the whole screen, with the panel drawn as a small rectangle in the middle.

Graphics

The GPU renderer now starts on AMD cards. Generated shaders carried a precision statement that strict desktop OpenGL drivers reject outright, so on those cards the GPU renderer would not initialise at all — neither in previews nor in exported effects. Existing effects need no changes, but re-export to pick up the fix in generated code.

A driver rejecting a shader is no longer silent. Such a failure used to leave the preview simply empty, with nothing explaining why and no report reaching us. The editor now says what happened and, when the whole GPU renderer is affected, suggests switching to the CPU renderer so you can keep working. That reporting is how the AMD problem above came to be found: these failures depend on the specific graphics card and driver, so they cannot happen on our own test machines.

For PIXI

GPU-compressed textures — KTX/ASTC, BC7 and ETC — now render correctly. Such a texture cannot be premultiplied while loading, because the browser’s premultiply step does not apply to compressed uploads, and the renderer now honours that instead of assuming otherwise. A soft glow that came out as an opaque disc on Add materials looks right again, and ordinary images are unaffected. The fix ships in the updated PIXI v7 and v8 runtimes.

Getting it

2.0.17 is on the downloads page, and the editor will offer it to you automatically. The full release notes list everything.

If something looks wrong, tell us — crash reports include the effect you were working on, which makes them far more useful.

Sep 16, 2026 at 1:17pm
Editor