I’m happy to introduce ability to export effect to C# source code and Unity engine source code.
With C# export you can integrate effects in any C# rendering frameworks/engine by yourself. And Unity export gives similar output, but extends it with Unity component specifications, so you can easily drag exported files-effects to your scene.
Here you can find all documentation on generic C# library and Unity renderer.
Video tutorials on using effects in the Unity are on the way. Stay tuned.